I think most difficult part of that model is behind me. I had no problems covering carcass of superstructure, all parts were in right shape and size. Quite important thing to remember about carcass while making paper models is carcass is to be fitted to outer covers not covers to carcass. Sanding is necessary in any case and leaves carcass smooth with no surface imperfections visible after covering (e.g. if a thicker spot of glue is left on surface it will create a visible bump or if too long edges on joints are left out may cause raised areas and general smoothness disturbance) . Having superstructure done I started works on suspension. Leaf spring are done and painted. There are 11 parts for one spring unit, made out of different length strips.
I also happen to play some games in Second World War mood on modeling breaks, last one I finished is rather old title, released back in the 90's. It's Commandos Behind Enemy Lines . I played it years ago, but never finished. I found it released lately as an Anthology of all Commandos games, so I undertook a challenge once more. Was not a bit disappointed. Some missions gave me real heading, but also satisfaction after completion. Commandos is tactical /strategy game with some action and thrill. Small group of specially trained people are under players command, each being able to succeed in different tasks. There is Green Beret, muscle man, main "killing machine", Explosives expert with grenades and traps, Driver, Diver, Spy with his ability to distract guards and Sniper. Graphics is no great for today's standards, but still looks good even after that time. Game is not easy, but still very much enjoyable.
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